This has been criticized for overuse, not focusing on Scratch's main point (which is programming), and the possible cause of the popularity of cats, and possibly ruining the reputation of cats for some users. Warriors, a fantasy book series by Erin Hunter, which is about a population of feral cats who live in four clans and fight each other, has been very popular on Scratch. ![]() This is especially the case with popular Scratchers. Often, users complain that the Scratch Team unfairly bans users. People think it is an easy way to earn followers, but it is looked down upon as Scratch is not all about being popular. This practice is disapproved by many Scratchers, as few want something in return, but few others think they should earn their followers themselves. Follow on Requestįollow on Request, generally abbreviated as F.O.R, is a practice, where a user asks someone to follow them on request. There is nothing in the Community Guidelines that says not to do Follow for Follow, but it is frowned upon by most users as it is seen as an easy way to get more followers. The " Follow4Follow" (commonly abbreviated as F4F) practice, in which a user asks for a follow in return for a follow, has been strongly disapproved by a large part of the community. Users competing for fame tend to use Scratch as more of a social media account and focus on earning followers, instead of using Scratch to "imagine, program, share." Follow for Follow Main article: Follow4Follow However, this caused complaints from the fandom of FNAF, which led to an exaggeration that FNAF was "banned" (more likely due to misunderstanding) and flaming in the announcement topic. On November 16, 2015, speakvisually announced that FNAF led to mass issues such as nightmares and some school districts banning Scratch, which means that restrictions will be laid out to these projects and projects with jumpscares and frightening content will be unshared. Is it really too scary? Or is it just scary because somebody told you that everything FNAF-related is super scary? Try to be objective. We will, of course, continue to moderate the site and hope that if you find *any* projects that you think are inappropriate for Scratch, you will click on the report button and let the moderators know.īut step back a bit and evaluate what you are looking at before deciding. We're not going to ban all FNAF projects out of hand because we think it is possible to make a project about it without going against the Community Guidelines. However, FNAF projects are marked as Not For Everyone, meaning they won't show up in search results. It has been declared that FNAF will not be banned and will be still allowed since it's possible to create a FNAF project that still follows the Community Guidelines. ![]() ![]() The Scratch Team received complaints from parents and teachers, and Scratch was even banned in some schools. People began to protest FNAF and even suggested banning it. However, this received more negative reputation than any other horror media in the past due to intense jumpscares and a gory backstory. In late 2014, fandom circulating a then-new popular horror game, Five Nights at Freddy's (FNAF), was widespread over Scratch and became a top trend. Despite the opposition, many believe that they can be very useful because they can be helpful for Scratchers looking for projects to remix and can help projects and users gain attention. However, some Scratchers are still unhappy about this. The Scratch Team has cooled down the opposition by removing and implementing a few features, such as allowing users to remove their own projects from studios. Many users have protested against Add Everything/Everyone studios since they have no exact theme, are extremely popular, and seem to be a "waste of space." Many suggestions to remove AE studios were created, many protest projects were shared, and some sabotages were practiced. Add Everything/Everyone Studios Main article: Add Everything Studios Any projects that threaten remixes should be reported. However, this suggestion has been turned down many times mainly due to the motto and Creative Commons license. There have been many suggestions suggesting a feature which allows the user to disable remixing. There have been many complaints of users "stealing art" and "recoloring". Since the remix feature allows anybody to remix and do anything they want to do to the project, some Scratchers, especially users experienced in art projects, have protested this feature. Scratch Website Remix Main article: Remix#Controversy
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![]() In an era of loud movies, this is perhaps the loudest I have experienced in four decades of reviewing. Even the seats shook with excitement – or Dolby wizardry. ![]() When the worm approaches, the cinema in which I saw it (one of the most technologically equipped in the country) started to vibrate. Intergalactic navigation depends upon it. “Spice” is a mineral so rare that empires rest upon its exploitation. Every once in a while, a giant worm pops up out of the sand and eats a space ship or a “spice”-harvesting contraption the size of a football field. ![]() The hauntingly beautiful American actor-singer Zendaya plays the girl of Paul’s dreams – a warrior nymph from the blue-eyed sand warrior tribe, the Fremen.īasically, it’s the story of a messiah, born to rule in a world full of warring dukes and scheming ladies – something like France in the 12th century. The great and good are here in numbers – Josh Brolin and Javier Bardem, too – but with bugger-all to do. Stellan Skarsgard is hilarious as the sleazy Baron Harkonnen – the flabbiest bad-ass since Jabba the Hutt – and Jason Momoa suits up with space armour to play Paul’s faithful warrior friend. Rebecca Ferguson is Paul’s mother, Lady Jessica, part of a secret order of crazy nuns led by Charlotte Rampling as Reverend Mother Mohiam, who wields pain as a political weapon. Oscar Isaac is his father, the Duke, who rashly accepts his emperor’s command to take over mining operations on the planet Arrakis. There is an unknown connection issue between Cloudflare and the origin web server.The ethereal-looking Timothee Chalamet is Paul, heir to the throne of the Atreides clan on planet Caladan. As the only man…, Two years after her husband dies in a sudden accident, Annie and her two children are left to cope with the loss. Philippines, Languages: All contents are provided by non-affiliated third parties. ![]() 4+ Audio translation, Subtitles: Cast & Crew. Please include the Ray ID (which is at the bottom of this error page). Watch Crazy Beautiful You (2015) Full Online for Free on 123Movies. Crazy Beautiful You - A spoiled young girl is forced to tag along with her mom on a medical mission in Tarlac. Sometimes, though we don’t expect to find love, it’s the one that finds us. Sometimes, though we don't expect to find love, it's the one that finds us. A number of indiscretions cause him to lie in order to avoid…, The triumphs and failures of middle age as seen through the eyes of runaway American housewife Mary Wilson, a woman who believes that ultimate reality exists above and beyond the…, A man falls down the stairs, but instead of helping him, the bystanders just take photos with their phones. Guile and various other martial arts heroes fight against the tyranny of Dictator M. 2015 113 min NR (Not Rated) Drama, Romance Feature Film SD. Kathryn Bernardo, Daniel Padilla, Lorna Tolentino, Gabby Concepcion, Inigo Dominic Pascual, Dante Ponce, Cacai Bautista, Hyubs Azarcon, Kiray Celis, Neil Coleta, Thou Reyes, Menggie Cobarrubias, JM Ibañez, Andrea Brillantes, Inah Estrada, Loisa Andallo, Chienna Filomeno, Tippy Dos Santos, Directing: Annie can’t imagine falling in love again, until…. ![]() ![]() As a rule, all enemies are on alert, and thus man guard posts or conduct patrols in the area, either by themselves or a group of three or four men, searching for anything suspicious. In addition to foot soldiers, some missions also include enemy tanks and armored cars operating in the area. The game's enemies are divided into ranks - soldiers, who are armed with rifles or MP40 sub-machine guns sergeants, armed with service pistols, with some manning fixed machine-gun nests and thus do not leave their posts as a result and officers, who are also armed with pistols. The game's emphasis is towards stealth and carefully planned tactics rather than gun battles, as the commandos will not survive for long if shot at. In addition to their abilities, all commandos carry a handgun that they can use as a last resort to defend themselves. Commandos features six commandos that the player can control, though each mission gives a specific subset of commandos that the player can use to complete objectives, though a mission is failed if any of the commandos are killed in action.Įach commando that the player gets to control has a different set of abilities and equipment that they can use to deal with enemies and help them complete their missions - the Green Beret is able to move barrels, climb rough surfaces, use a lure to distract enemies, and can kill soldiers with a knife the Marine can dive underwater, use a harpoon gun, can kill enemies with a knife, and is the only one who can pilot ships and boats the Driver is the only one who can drive vehicles and operate tanks and mounted guns, and is one of two commandos who can treat the injuries of his comrades the Sapper is the only one capable of using grenades and handling explosives, but can also cut through wire fences and set up traps the Sniper is the only one who can use a sniper rifle to take out targets, and the second commando who can treat his comrades injuries with a first aid kit the Spy can wear enemy uniforms, distract soldiers when disguised as an officer, and can kill enemies with a lethal injection. A briefing given before a mission begins is divided into two parts - the first, focuses on the background of the mission and where it takes place, and the second, using the mission's map, details the objectives the commandos must complete, any important information they need to know, and what they must use to escape the area. In the game, the player assumes the role of an allied officer, who has been entrusted to command a group of commandos on each of the game's twenty missions that they undertake. The game branched out into a series that used the same system of game mechanics, beginning with an expansion pack entitled Commandos: Beyond the Call of Duty in 1999, and later with two sequels - Commandos 2: Men of Courage in 2001, and Commandos 3: Destination Berlin in 2003. GameSpot Spain declared it Spain's biggest game hit of all time by 2002. The game proved to be a commercial success, with global sales above 1 million units. Each mission's objective varies, but ranges from sabotage, assassination, or rescuing captured allied units, with players having a full view of a mission's map to plan their strategy and its execution in advance. The game sees players take control of a group of six Allied Commandos, who conduct a range of missions across wartime Europe and Africa, using small unit tactics. Commandos: Behind Enemy Lines is a single-player real-time tactics video game developed by Spanish company Pyro Studios, published by Eidos Interactive, and released for Microsoft Windows in 1998. ![]() How was it even possible that only Sam could see and hear Al’s hologram? How did that hologram travel in time? Was Al the Bartender God? Or was he Sam? WAS SAM HAVING A CONVERSATION WITH HIMSELF? Would we find out what the “unknown force” that was driving him was? NO (It was probably Sam). Would Sam ever find out more about his life before he began leaping? NO. Would we ever find out who really developed the Quantum Leap accelerator? NO! (But we were to assume that Sam did it himself). There was just too much evil left in the world. In the end, despite the fact that the premise of the show asked when Sam would leap back home, he decided never to stop leaping, to forever put right what was wrong. Sam decided to leap back to the Vietnam era to tell Beth’s ex-wife to wait for him (originally, Al was MIA, and when he returned, his wife had shacked up with another man), basically changing the entire timeline because Al would end up with Beth and have four kids, and how would he have enough time to DEVOTE HIS LIFE TO HELPING SAM LEAP AROUND? It felt like something really big was happening, that Sam would have a conversation with Al the bartender (a man we’d seen in the pilot episode) that would answer all the questions we had about the show, about Sam Beckett, about why he was leaping, ABOUT THE COSMOS. ![]() ![]() In that bar, he mostly met people with whom he’d met in his travels over the years, only they shared the names of the people who helped him leap around: Ziggy, Gushy, Al. He’s leaped into his own body (nevermind that his body at the time was a baby). He looked into the mirror and for the first time, he saw himself. Here’s a quick refresher: Sam leaps into a bar in 1953, on the day of his birthday. I don’t know how true that is, but given the way things were going in that final season - Sam began leaping into the bodies of famous people and/or famous adjacent people and never forget the Evil Leapers (NEVER FORGET) - I wouldn’t put it past Bellisario to bring in space aliens.īut that didn’t happen, and what we were left with after five fantastic seasons of sci-fi television (a rarity back in the 90s) was complete nonsense. Sam Beckett was going to leap into the distant future, and that Al was also going to become a leaper and chase down Sam in the future. Hell, it was so rushed together that they didn’t even spell the main character’s name correctly in this subtitle (Beckett has two Ts):īut the truth, according to some suggestions, is that the original intended episode wasn’t much better, that the god-like being in that episode was supposed to an alien, that Dr. The last episode of Quantum Leap that aired - “Mirror Image – August 8, 1953” - wasn’t designed as a series finale, but a season finale that Bellisario took and just tacked some extra crap on to give viewers a sense of closure. At least on shows like Lost and Dexter that took a crap on their viewers in the end, Bellisario wasn’t working toward a finale. I mean, look: It’s not exactly show creator Donald Bellisario’s fault. ![]() Quantum Leap taught me how to cope with the kind of devastation only a years’ long obsession with a television show that craps out in the end can deliver. I like to think that the Quantum Leap finale prepared me for the disappointing Seinfeld finale, and that if I had not known that crushing disappointment, the Lost finale would’ve sent me into a weeks’ long funk of depression. It’s been 21 years since Quantum Leap went off the air, and I still think about it more than I probably should. |
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